AI Insights · Timothy · October 2021
Top 5 Insects Games on iOS in Netherlands for Q3 2021
Discover the performance trends of the top 5 insects-themed games on iOS in the Netherlands during Q3 2021, including data on revenue, downloads, and active users.
In Q3 2021, the top 5 insects-themed games on iOS in the Netherlands showcased diverse performance trends in terms of revenue, downloads, and active users. Below, we delve into the specifics of each game's performance, based on data from Sensor Tower.
The Ants: Underground Kingdom experienced a significant surge in its metrics. Weekly revenue started at a modest $6 and peaked at around $1.9K by the end of August, before settling at approximately $527 by the end of September. Downloads showed a similar pattern, starting with 59 in late June and reaching a high of 2.4K in mid-August. Active users grew from 43 in late June to a peak of 2.2K in late August, ending the quarter with 1.7K active users.
Idle Ants - Simulator Game maintained a relatively steady performance. Weekly revenue fluctuated, starting at $41 in late June, peaking at $229 by the end of August, and closing the quarter at $52. Downloads followed a steady upward trend, beginning with 528 and peaking at 2.2K in early September. Active users increased from 1.8K in late June to a peak of 5.8K in early September, before declining to 2.1K by the end of the quarter.
Worms3 showed modest yet consistent performance. Weekly revenue ranged from $8 to $203, with a notable peak in mid-September. Downloads remained relatively low, with a range between 17 and 51 throughout the quarter. Active users were also modest, peaking at 56 in early August and ending the quarter with 36.
Bee Brilliant had a stable revenue stream but minimal download activity. Weekly revenue ranged from $29 to $132, with a peak in mid-September. Downloads were negligible, mostly hovering around zero, with only a few weeks showing minimal activity.
Bee Factory! had a consistent performance in terms of revenue and active users. Weekly revenue started at $65 in late June, reaching $114 by the end of September. Downloads began at 125 and saw fluctuations, peaking at 227 in mid-July and dropping to 60 by the end of the quarter. Active users started at 594, peaked at 961 in late July, and ended the quarter at 419.
For more detailed insights and data, visit Sensor Tower.